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Exhibition
Collective Worldbuilding – Kunst im Metaversum
HEK - Haus der elektronischen Künste
HEK - Haus der elektronischen Künste
,
Freilager-Platz
9, 4142 Münchenstein
The works on display invite the exploration of more inclusive virtual spaces and a new lived communality and decentralized organizational structure in the digital.
Event details
The group exhibition Collective Worldbuilding - Art in the Metaverse presents a selection of international artists who explore the possibilities of a decentralized Internet that promises more self-determination, decentralization and transparency. The works on display invite the exploration of more inclusive virtual spaces and a new lived communality and decentralized organizational structure in the digital.
In recent years, a variety of virtual spaces have caused a sensation. Exhibitions, concerts and parties are staged in gameworlds like Fortnite or the blockchain-based virtual worlds like Dezentraland, Sandbox or Cryptovoxels. We speak of metaverses, virtual parallel worlds in which we can immerse ourselves in order to interact with others. Artists create their own virtual worlds, but they also appropriate existing worlds by playing and infiltrating these digital spaces with their projects. The exhibition will present artistic projects that use these spaces as opportunities for collaborative work and explore the creative use of virtual universes to tell stories, share experiences, and address issues related to the development of technologies such as Web3 and future inclusive and diverse metaverses.
From its inception, artists have used the Internet not only as a medium, but as an infrastructure for building communities and developing non-institutional distribution models. Decentralized technologies such as blockchain now offer new approaches to rethinking systems for production, funding, and community building in the arts. This can include projects that revolve around value creation models around one's digital identity, such as musician Holly Herndon's digital twin Holly+, whose AI-controlled voice can be used by others and whose projects are selected by a DAO (Decentralized Autonomous Organization), or digital avatar La Turbo Avedon, a non-binary art figure that exists only on the Internet, or the Omsk Social Club's projects that use role-playing strategies in virtual worlds to develop collaborative storytelling. Narrative structures driven by AI algorithms are explored in Ian Cheng's generative videos. The creation of multi-user virtual universes is demonstrated by artists such as Dorota Gaweda & Elke Kulbokaite, who create collective performances that oscillate between online and offline, or Ayoung Kim, who generates experiences in the virtual world VRChat.
The exhibition Collective Worldbuilding - Art in the Metaverse presents phenomena that deal with the possibilities of decentralized communality and corresponding organizational structures, such as the new work by artist and Web3 pioneer Sarah Friend conceived for the exhibition. Artist Simon Denny's installations, in turn, show the market processes surrounding the hype of NFTs. With a critical attitude, questions about the storage of data, diversity and the promise of salvation of technology are put up for discussion here.
The exhibition is supported by the Vontobel Foundation, Novartis and Rapp AG.
Artists: Eloïse Bonneviot & Anne de Boer | Ian Cheng | Simon Denny | Lea Ermuth | Sarah Friend | Dorota Gawęda and Eglé Kulbokaité | Katherina Haverich | Holly Herndon & Mat Dryhurst | Ayoung Kim | LaTurbo Avedon | Loopntale | Jonas Lund | Omsk Social Club
Curators: Sabine Himmelsbach | Boris Magrini
Note: This text was translated by machine translation software and not by a human translator. It may contain translation errors.
In recent years, a variety of virtual spaces have caused a sensation. Exhibitions, concerts and parties are staged in gameworlds like Fortnite or the blockchain-based virtual worlds like Dezentraland, Sandbox or Cryptovoxels. We speak of metaverses, virtual parallel worlds in which we can immerse ourselves in order to interact with others. Artists create their own virtual worlds, but they also appropriate existing worlds by playing and infiltrating these digital spaces with their projects. The exhibition will present artistic projects that use these spaces as opportunities for collaborative work and explore the creative use of virtual universes to tell stories, share experiences, and address issues related to the development of technologies such as Web3 and future inclusive and diverse metaverses.
From its inception, artists have used the Internet not only as a medium, but as an infrastructure for building communities and developing non-institutional distribution models. Decentralized technologies such as blockchain now offer new approaches to rethinking systems for production, funding, and community building in the arts. This can include projects that revolve around value creation models around one's digital identity, such as musician Holly Herndon's digital twin Holly+, whose AI-controlled voice can be used by others and whose projects are selected by a DAO (Decentralized Autonomous Organization), or digital avatar La Turbo Avedon, a non-binary art figure that exists only on the Internet, or the Omsk Social Club's projects that use role-playing strategies in virtual worlds to develop collaborative storytelling. Narrative structures driven by AI algorithms are explored in Ian Cheng's generative videos. The creation of multi-user virtual universes is demonstrated by artists such as Dorota Gaweda & Elke Kulbokaite, who create collective performances that oscillate between online and offline, or Ayoung Kim, who generates experiences in the virtual world VRChat.
The exhibition Collective Worldbuilding - Art in the Metaverse presents phenomena that deal with the possibilities of decentralized communality and corresponding organizational structures, such as the new work by artist and Web3 pioneer Sarah Friend conceived for the exhibition. Artist Simon Denny's installations, in turn, show the market processes surrounding the hype of NFTs. With a critical attitude, questions about the storage of data, diversity and the promise of salvation of technology are put up for discussion here.
The exhibition is supported by the Vontobel Foundation, Novartis and Rapp AG.
Artists: Eloïse Bonneviot & Anne de Boer | Ian Cheng | Simon Denny | Lea Ermuth | Sarah Friend | Dorota Gawęda and Eglé Kulbokaité | Katherina Haverich | Holly Herndon & Mat Dryhurst | Ayoung Kim | LaTurbo Avedon | Loopntale | Jonas Lund | Omsk Social Club
Curators: Sabine Himmelsbach | Boris Magrini
Note: This text was translated by machine translation software and not by a human translator. It may contain translation errors.
Further information
www.hek.ch/programm/ausstellungen/collective-worldbuilding-art-in-the-metaverse/
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